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Development

Mo Requirements, Mo Problems.

Went on a requirements document binge. Functional requirements like crazy, but not nearly done.

Discussion with Evelyn about features and interface. Specifically, how to handle object groupings, linkings, etc., as well as interface with interactive content onscreen. Differing opinions on how this should be done. Not sure what the best way is, but opinions helped. Or maybe made me less sure of what I was doing, and so hurt. Hmm. But harder to do this stuff in a vacuum.

Fruits of discussion can be found mostly in the Ideas section. I think some things about subtilites and objects are more worked out. I just need to start drawing them, getting them solidified and written up in the req doc. At least to such an extent that the underlying data structures become obvious.

From here, I'd like to get away from the req doc and get to work on prototyping something once the Player requirements are fairly well-specified. Important to have working software. Assuming the data structures are designed well then spec'ing and making the Editor shouldn't be too much of a fiasco. HAHAHAAHHAHAHaahaahahahh oh sorry, little bit of insanity there. Carry on.